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1. Increase matchtempo idea [no new assets req] - in Feedback/Requests [original thread]
Summa Militum wrote: Hansei Kaizen wrote: I just watched a vid by CEO Pyrex. His pretty negative attitude aside, there was a pretty good point. Making a match end faster if a one-sidedness can be confirmed somehow could do much good for t...
- by Hansei Kaizen - at 2015.03.13 20:04:00
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2. Increase matchtempo idea [no new assets req] - in Feedback/Requests [original thread]
I just watched a vid by CEO Pyrex. His pretty negative attitude aside, there was a pretty good point. Making a match end faster if a one-sidedness can be confirmed somehow could do much good for the game. Maybe it could be done through a damag...
- by Hansei Kaizen - at 2015.03.13 10:19:00
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3. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Imp Smash wrote: Question: could you really bleed a corp Isk wise? A fair number of PC corps have incredible wallets so I'm not sure you would actually weaken them. This is really interesting: How much ISK is there actually around in the PC...
- by Hansei Kaizen - at 2015.01.20 13:37:00
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4. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Ku Shala wrote: look I dont know where your numbers are coming from or why you keep accusing me of mixing up skill points with skill, but you are comparing what to what? pick a single tier one complete fit and lets discuss the difference with n...
- by Hansei Kaizen - at 2014.12.22 20:02:00
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5. Thoughts about METALOCK - in Feedback/Requests [original thread]
Yeah, would be wonderful if ISK meant something to proto stompers. We could use ISK payout as a tool. Now it doesnt really mean anything. As it seems some people just run proto all day without limit. I am still a fan of the Sec Status and ISK pay...
- by Hansei Kaizen - at 2014.12.20 10:12:00
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6. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Ku Shala wrote: so we re all driving nascars but because im a better driver you dont think we re driving the same car? I dont know nascar ... but it should be extremely obvious that we all do NOT drive the same car. Jeez, have you even under...
- by Hansei Kaizen - at 2014.12.20 10:04:00
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7. Thoughts about METALOCK - in Feedback/Requests [original thread]
Lol thats some sweet creative writing there Matari.
- by Hansei Kaizen - at 2014.12.19 19:12:00
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8. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Would it really make a difference to have proto, it it is that marginal? I have never played very competitively but can get decent WP and rank high in pubs. It seems to me proto would be just an extreme waste of money then. Why have them at all?
- by Hansei Kaizen - at 2014.12.19 12:35:00
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9. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
Awesome Ideas. I am not communicative at all and can only play very few matches each day/week, but I can see myself playing within this framework.
- by Hansei Kaizen - at 2014.12.19 12:25:00
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10. Thoughts about METALOCK - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Secondly, this is totally against everything New Eden. I understand that game play trumps lore but seriously, this is beyond anything ever done before. The closest thing to meta locking is no capital ships in high sec space....
- by Hansei Kaizen - at 2014.12.19 11:37:00
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11. Thoughts about METALOCK - in Feedback/Requests [original thread]
Since the aim to implement the thing called Metalock is on the table, I wanted to collect some thoughts about this in the features/ideas forum. CCP Rattati wrote: We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in ...
- by Hansei Kaizen - at 2014.12.16 08:41:00
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12. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Crap I just posted this in the wrong thread, so here I go again: Missions are great fun for me. Just logging in, doing some missions, dropping out. Its the casual way. Because I couldnt invest more time than 1-2 h per day its a great feature, as ...
- by Hansei Kaizen - at 2014.12.16 08:35:00
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13. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
"Dont play until you hit 15 Mio SP passively. Then dont skill into anything until you've read 5 different Dust Skill-Guides." But seriously: Dust is too complicated for simple Tips that are not absurd simplicities (like "grenades explode"), I thi...
- by Hansei Kaizen - at 2014.08.01 13:41:00
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14. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
I just signed up for a 2 week eve-trial. Its really fun. I legion could be just a little like that Id be so into that :)
- by Hansei Kaizen - at 2014.05.05 19:26:00
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15. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
alten hilt wrote: No kidding right? Definitely not. I still think its great ideas. They wont serve dust anymore (assumably). But they would serve well in legion as it stands. You never know though.
- by Hansei Kaizen - at 2014.05.02 17:28:00
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16. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Another great thread for any emerging "legion" forum.
- by Hansei Kaizen - at 2014.05.02 14:30:00
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17. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
So I think this thread should move to a "legion" forum as soon as there is one
- by Hansei Kaizen - at 2014.05.02 14:29:00
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18. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
SOLD! The overall ideas are awesome. Enjoyed every minute of the read. Big time +1. Some questions that come to mind: 1. If the gear and clones transports can be intercepted by eve pilots, how long is the estimated queue-time for the deployment g...
- by Hansei Kaizen - at 2014.04.30 20:35:00
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19. replacing pub matches with contract modes. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Well thought out calisk, I wouldn't mind this replacing the current system if Open World is declared impossible by CCP. I fear it is. Dust doesnt seem to have open world at its core. The possibility of choosing from mor...
- by Hansei Kaizen - at 2014.04.18 15:22:00
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20. [Balancing] Self determined matchmaking via SecStatus & ISK Payo... - in Feedback/Requests [original thread]
yeah, I think your both right. I have written this when I did know even less about this stuff in PC than now. With ISK meaning practically nothing atm for the typical stomping vet the ideas above would need some additional alternatives. Like PvE o...
- by Hansei Kaizen - at 2014.04.17 19:45:00
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